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Triplanetary
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Triplanetary was designed by Marc W. Miller and John Harshman, loosely based on novels and short stories from the Golden Age of Science Fiction, particularly the Future History works of Robert Heinlein.[1] Triplanetary was originally conceived as the first part of a proposed series of games that was to be named "The Stars! The Stars!"[2]:?53? As Miller related, a late-night session of Lensman with Harshman using blank hex-grid battle board combat "inspired the design for Triplanetary, with its image of our solar system and use of vector movement".[3] In 1976, GDW released Triplanetary Variant V/2, an expansion of the suggested "Prospecting" scenario that was part of the original Errata sheets.[1]
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